Gaming (PvE)

Latest update Jan 1st (UTC)

Game Concept

Green Beli NFT game is a turn-based boss fight. In the PvE game, the opponent is a BOT, which can choose cards randomly.

In every battle, each consisting of 10 turns, players are given 10 dex cards numbered from 1 to 10. A battle is further divided into 3 phases (Phase 1: turns 1-3; Phase 2: turns 4-7; and Phase 3: turns 8-10).

In each turn, the server will random 3 cards from dex, each player picks 1 of the 3 cards displayed. The winning card, which is the one with a higher number, will be displayed on the screen and give the player the right to attack in the given round. The losing card will not be displayed, making it more tricky for the other player to know what cards are left.

Each player has 30 seconds to pick one card in every turn. If the time runs out and the player takes no action, the system will select one card randomly.

The selected cards are then ditched.

In the case of draw cards, no one attacks in that turn.

The damage increases in each phase, which is 50 - 100 - 150% of the main Green Hero's final damage respectively.

Kill the boss = Higher rewards. The battle ends when either all dex cards are finished OR the boss runs out of HP. Rewards for the players are higher if the boss is killed.

No Victory in case the Boss is not killed, even if you cause higher damage than Bot

In each battle, you can use up to 3 Green Heroes, in which, the strongest should be the main one and the other two can play as supporters to boost the main Green Hero’s outcome damage.

You can get rewards even if you lose. Rewards depend on the amount of the boss's damage hit by the Green Heroes. YOU LOSE, YOU GET REWARDS. YOU WIN, YOU GET MORE REWARDS.

The Opponent is a Green Hero BOT

Green Beli NFT game is a turn-based boss fight. In the PvE game, the opponent is a BOT, which can choose cards randomly.

The stats of Green Hero Bots randomly 6 ranks (Common, Uncommon, Rare, Epic, Legendary, and Mythical) and encounter frequency are as follows:

Rarity

Genes

Body part rarity

Body part level

Encounter frequency

1

2

2

1

10,00%

2

4

4

1

30,00%

3

6

4

1

35,00%

4

8

5

1

10,00%

5

9

5

1

10,00%

6

10

6

1

5,00%

The level of a Green Hero Bot is automatically generated at the lowest level of the corresponding star based on your Main Green Hero's star.

Star

Level

1

1

2

8

3

32

4

64

5

128

6

256

Support Green Heroes

Support Green Heroes will help boost the amount of damage for the main Green Hero.

The amount of assist damage depends on the star level and the rarity of Support Green Hero.

In addition, the main Green Hero class and the support Green Heroes class are the mutual generations, the main Green Hero will gain more power.

Rewarding Mechanism

Latest update Feb 21st (UTC)

1. In-game token: GFRUIT

GFRUIT, the in-game token.

Conversion table: Reward each PVE battle depending on the hero's star.

Star

GFRUIT

1

1000

2

2000

3

4000

4

8000

5

16000

6

32000

The reward consists of 2 portions: 90% (boss damage) + 10% (Last hit damage)

  • If the boss is killed, you get 90%* reward token* rate.

  • If the boss is not killed, you get 90% * reward token * 0.4 * rate

The reward is also divided into ten levels based on the damage done.

Latest update Jan 1st (UTC

Rate (<= value)

Reward

0,1

0

0,2

0

0,3

0,1

0,4

0,2

0,5

0,4

0,6

0,6

0,7

0,7

0,8

0,8

0,9

0,9

1

1

GFRUIT tokens received from battles and quests in the game are kept in Lock Reward. The rewards will be locked for 5 days before you can claim them.

You can deposit and withdraw GFRUIT to and from the game through Bridge.

Minimum withdrawal value: 100,000 $GFRUIT.

Maximum withdrawal amount: 500,000 $GFRUIT/Time. This rule is expected to last until all of our $GFRUIT burning mechanisms have been completed by the end of Jan-2022.

To get free withdrawals, each withdrawal needs to be spaced at least 10 days apart.

If you withdraw within 10 days from the lastest withdrawal, withdrawal fee will be as follows:

(Latest update 10 AM, Dec 23rd (UTC))

Day

Withdrawal Fee

1

50%

2

45%

3

40%

4

35%

5

30%

6

25%

7

20%

8

15%

9

10%

10

5%

If there is any error while processing the withdrawal, please try again after 30 minutes.

2. Fragments and PvP ticket

If you win in PvE battles, you have a chance to get NFT Item Fragment, Land Fragment or PvP ticket. In case you lose, you only earn $GFRUIT as usual.

Fragments: Read more

PvP Ticket: Read more

3. EXP

In each battle, players receive EXP corresponding to the Green Hero's Growth points.

  • If the Boss is killed, the winning player gains EXP equivalent to 100% Growth point, the losing player gains EXP equivalent to 50% Growth point.

  • If the Boss is not killed, the EXP gained by the winning and losing players are 70% and 35% of their Growth points respectively.

  • When a Green Hero is exchanged, the exp amount will be reset to 0, the level will be reset to 1 and the star level will remain unchanged.

Energy Mechanism

Latest update May 2nd (UTC)

The energy bar restores an amount of energy at 0am, 8am, 4pm (UTC). Every 8 hours, the energy bar will restore a specific amount of energy, depending on your Green heroes' stars.

Each PvE battle consumes a certain amount of energy, which also depends on your Green Heroes’s stars.

Star

Energy/8h

Energy/PvE

1

2

1

2

4

2

3

10

4

4

22

8

5

46

16

6

100

32

Each player's energy bar has a starting capacity of 16, not affected by the number of heroes.

Once the energy bar reaches full capacity, no more energy can be added. You can upgrade the energy bar to increase its capacity.

Level

Capacity

Upgrade cost (GFRUIT)

1

16

0

2

24

120,000

3

36

300,000

4

64

1,200,000

5

128

3,000,000

6

200

6,000,000

7

500

15,000,000

Last updated